FTL modifiers for large groups
What do you guys do to control more than 7? Spam the in-game toolbars with assist/targetting macros for every char?
My idea was to each group of 7 characters handled by just one in-game macro (using FTL modifiers). Character 1-7 uses up one ASSIST button on the toolbar, Character 8-14 another button on the toolbar. Etc. This would drastically reduces the action bar pollution. i.e. You'd just need two ASSIST buttons to support any from 1 to 14 characters, for games that supports ctrl/alt/shift modifiers.
My idea is that depending on who the active character is ("Initiator"), he would trigger the AssistMePlz action in IsBoxer. The AssistMePlz would broadcast FTL+F6 if the Initiator is character 1-7, and FTL+F7 if he's character 8-14. The in-game macro for F6 assists characters 1-7, using FTL modifiers. The in-game macro for F7 assist characters 8-14, using FTL modifiers.
I did some attempts with Variable Keystrokes, to remap ASSIST (F6) to F7 for the character 8-14, but it happens all the time, no matter who the "Initiator" is and if he's in the character 1-7 range or character range 8-14.
Is there an existing feature I could use right now? Or is there a new feature planned for in the future to make this possible?
One workaround I'm thinking about it to have an Action that switches out the AssistMePlz action when a character gets activated. If the activated character is in the 1-7 range, the AssistMePlz action will send FTL+F6. If the activated characters is in the 8-14 range, the AssistMePlz action is switched out to another action that sends FTL+F7. I wouldn't need the Variable Keystrokes feature at all for this.
Does this workaround seem like the way to go? Would it work at all? Are there there better ways?