Multiple PC setup keymap issues (EQ2)
I have a weird issue when running EQ2 slaves on my second PC (master is on main PC). My keymap is setup follows "Like a Pro" guidelines, with main DPS button calling priority-based keypress sequences - e.g. 1,2,3,4,5 on step 1 and 6,7,8,9,0 on step 2 both with assist to main. No tick for "do not advance" box in steps in eather Combat, Virtual or class keymaps. The problem is when I spam this key, everything works fine on Master and hotkey buttons stop getting "rolled over" on the last keypress, but on slaves they just keep on going off for some time like 2-5 seconds depending how many presses wirer on a keybind button. I opened an IS debug console and checked that the hotkey presses are passed correctly to all windows and each keypress is passed on at exact same time the button is released (according to debug window), but in reality the sequences are applied with a delay, which starts accumulating for longer fights and also if there are more than 1 key in a sequence. It looks like there is a buffer of some kind that stores the keypresses and releases them with delays. As I mentioned, there is no such issue on Main PC - the sequences stop at the same time I stop pressing keymap hotkey. I have Spell Queing turned off on all EQ2 clients too. If I start pressing mapped hotkey on slave PC, surprisingly the problem remains within slave PC - sequences get delayed even in the window where I press the hotkey - whereas keys passed to Master on Main PC are fine.
I also have a WoW team with similar setup (but with macro library-based priority system) and I run a test (with hotkey sending 1,2,3,4,5 to all windows and there is no problem whatsoever, so it appears the issue could be unique to EQ2.
I am at a loss as to where to look for help (whether this is hardware/software/game issue), thus the post in this forum.
Any advice will be appreciated.