ATG's - What a wonderfully enjoyable torture device!
I have a key setup to handle resurrection but I have many teams/toon types and so I target ATG's like shaman, priest, druid, etc... when I'm on my DK tank screen though, I can't use this key to force my res class to commit to the action, It works perfectly while on the screen but I was hoping to not have to worry about switching screens. I'm just trying to find out if I can even make this work correctly?
I have my Class ATG's setup like this:
Class-Druid
Class-Priest
Class-Pally
Class-Shammy
Here is my mapped key "Rezz" as I'm attempting to use it now, previously I had it setup with "all of" now I have changed it to "Others in":
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject><?xml version="1.0" encoding="utf-8"?>
<MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>Rezz</Name>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<ManualLoad>false</ManualLoad>
<ResetTimer>0.1</ResetTimer>
<ResetType>Never</ResetType>
<Mode>OnRelease</Mode>
<Steps>
<Step>
<Stick>0</Stick>
<Actions>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Resurrection</ShortName>
<Target>other Class-Priest</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Resurrection</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Ancestral Spirit</ShortName>
<Target>other Class-Shammy</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Ancestral Spirit</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Revive</ShortName>
<Target>other Class-Druid</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Revive</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Redemption</ShortName>
<Target>other Class-Pally</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Redemption</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey></SerializedObject>
</Box>
I have my Class ATG's setup like this:
Class-Druid
Class-Priest
Class-Pally
Class-Shammy
Here is my mapped key "Rezz" as I'm attempting to use it now, previously I had it setup with "all of" now I have changed it to "Others in":
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject><?xml version="1.0" encoding="utf-8"?>
<MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>Rezz</Name>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<ManualLoad>false</ManualLoad>
<ResetTimer>0.1</ResetTimer>
<ResetType>Never</ResetType>
<Mode>OnRelease</Mode>
<Steps>
<Step>
<Stick>0</Stick>
<Actions>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Resurrection</ShortName>
<Target>other Class-Priest</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Resurrection</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Ancestral Spirit</ShortName>
<Target>other Class-Shammy</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Ancestral Spirit</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Revive</ShortName>
<Target>other Class-Druid</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Revive</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
<MappedKeyAction xsi:type="WoWMacroAction">
<ShortName>Redemption</ShortName>
<Target>other Class-Pally</Target>
<Combo>
<Combo>F6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>F6</Key>
<Code>64</Code>
</Key>
</Combo>
<WoWMacro>
<PreCommand>None</PreCommand>
<MacroCommands>/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Redemption</MacroCommands>
<TargetLastTarget>false</TargetLastTarget>
</WoWMacro>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey></SerializedObject>
</Box>