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ATG's - What a wonderfully enjoyable torture device!

Moderator: MiRai

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sonic777

Posts: 26

Joined: Sat Nov 28, 2009 10:59 pm

Post Sat Feb 20, 2010 9:55 pm

ATG's - What a wonderfully enjoyable torture device!

I have a key setup to handle resurrection but I have many teams/toon types and so I target ATG's like shaman, priest, druid, etc... when I'm on my DK tank screen though, I can't use this key to force my res class to commit to the action, It works perfectly while on the screen but I was hoping to not have to worry about switching screens. I'm just trying to find out if I can even make this work correctly?

I have my Class ATG's setup like this:

Class-Druid
Class-Priest
Class-Pally
Class-Shammy

Here is my mapped key "Rezz" as I'm attempting to use it now, previously I had it setup with "all of" now I have changed it to "Others in":

<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject>&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
&lt;Name&gt;Rezz&lt;/Name&gt;
&lt;SendNextClickBlockLocal&gt;false&lt;/SendNextClickBlockLocal&gt;
&lt;ManualLoad&gt;false&lt;/ManualLoad&gt;
&lt;ResetTimer&gt;0.1&lt;/ResetTimer&gt;
&lt;ResetType&gt;Never&lt;/ResetType&gt;
&lt;Mode&gt;OnRelease&lt;/Mode&gt;
&lt;Steps&gt;
&lt;Step&gt;
&lt;Stick&gt;0&lt;/Stick&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="WoWMacroAction"&gt;
&lt;ShortName&gt;Resurrection&lt;/ShortName&gt;
&lt;Target&gt;other Class-Priest&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;F6&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;F6&lt;/Key&gt;
&lt;Code&gt;64&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;WoWMacro&gt;
&lt;PreCommand&gt;None&lt;/PreCommand&gt;
&lt;MacroCommands&gt;/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Resurrection&lt;/MacroCommands&gt;
&lt;TargetLastTarget&gt;false&lt;/TargetLastTarget&gt;
&lt;/WoWMacro&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="WoWMacroAction"&gt;
&lt;ShortName&gt;Ancestral Spirit&lt;/ShortName&gt;
&lt;Target&gt;other Class-Shammy&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;F6&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;F6&lt;/Key&gt;
&lt;Code&gt;64&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;WoWMacro&gt;
&lt;PreCommand&gt;None&lt;/PreCommand&gt;
&lt;MacroCommands&gt;/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Ancestral Spirit&lt;/MacroCommands&gt;
&lt;TargetLastTarget&gt;false&lt;/TargetLastTarget&gt;
&lt;/WoWMacro&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="WoWMacroAction"&gt;
&lt;ShortName&gt;Revive&lt;/ShortName&gt;
&lt;Target&gt;other Class-Druid&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;F6&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;F6&lt;/Key&gt;
&lt;Code&gt;64&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;WoWMacro&gt;
&lt;PreCommand&gt;None&lt;/PreCommand&gt;
&lt;MacroCommands&gt;/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Revive&lt;/MacroCommands&gt;
&lt;TargetLastTarget&gt;false&lt;/TargetLastTarget&gt;
&lt;/WoWMacro&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="WoWMacroAction"&gt;
&lt;ShortName&gt;Redemption&lt;/ShortName&gt;
&lt;Target&gt;other Class-Pally&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;F6&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;F6&lt;/Key&gt;
&lt;Code&gt;64&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;WoWMacro&gt;
&lt;PreCommand&gt;None&lt;/PreCommand&gt;
&lt;MacroCommands&gt;/cast [target=party1, dead][target=party2, dead][target=party3, dead][target=party4, dead][target=party5, dead][] Redemption&lt;/MacroCommands&gt;
&lt;TargetLastTarget&gt;false&lt;/TargetLastTarget&gt;
&lt;/WoWMacro&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;/Steps&gt;
&lt;/MappedKey&gt;</SerializedObject>
</Box>
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lax

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Site Admin

Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Sun Feb 21, 2010 12:51 pm

Re: ATG's - What a wonderfully enjoyable torture device!

When you're selecting the target, you see "Group: (all of) Class-Priest" and "Group: (others in) Class-Priest". The context is whatever window you're pressing the key in. This means that even if you're playing a Priest, and you have "other priests" selected, it's NOT going to go to the current window. That's what "others" means. It's the same as "All w/ Current" vs "All w/o Current" except with an Action Target Group instead of "all". So it'd be like "Class-Priest w/o Current"
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sonic777

Posts: 26

Joined: Sat Nov 28, 2009 10:59 pm

Post Sun Feb 21, 2010 8:30 pm

Re: ATG's - What a wonderfully enjoyable torture device!

Yep, your right, I used that command setup to "others" about 1 hour before I had someone die and figured out it didn't work. I did in this same process find out why it wasn't working for me the way I had originally intended... it's a LOL type moment, I tied all the separate actions to F6 but didn't make the overall button setup to F6, so when I was on my DK screen it wasn't broadcasting LOL.

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