FAQ  •  Register  •  Login

Chaining Key Presses

Moderator: MiRai

<<

jimmyw404

Posts: 4

Joined: Tue Dec 29, 2015 7:52 am

Post Tue Dec 29, 2015 8:06 am

Chaining Key Presses

New ISBoxer user here, it's great software and I'm very happy with my purchase.

However, I am having trouble accomplishing something. I looked through the documentation and this forum and couldn't find it, but forgive me if this is already covered.


I am trying to create a somewhat simple DPS rotation for my character (mage in Everquest). I basically want to press a button and have the mage execute this sequence:
1. Assist
2. Send pet
3. Hit all their instant cast / timered buffs (disciplines)
4. Cast a debuff
5. Nuke the mob for 30 seconds
6. Sit down

Stated differently, I want a button press that does this:
1. Perform specific actions one time.
2. Perform a loop of actions for 30 seconds.
3. Perform specific actions one time.


I set up a set of keymap steps that would perform this, but I believe the keymap steps require me to press the button once for each action, is that correct? If so, is there a different way to accomplish this task with one key press?

I know ISBoxer is not an automation tool, so if this kind of action is outside the scope of the tool it's ok.

Thanks again for the software!
<<

MiRai

User avatar

Vibrant Videographer

Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Tue Dec 29, 2015 8:17 am

Re: Chaining Key Presses

jimmyw404 wrote:I set up a set of keymap steps that would perform this, but I believe the keymap steps require me to press the button once for each action, is that correct?

This is correct.

jimmyw404 wrote:If so, is there a different way to accomplish this task with one key press?

No. ISBoxer does not provide any auto-fire, looping, or automatic delays, and every action that your characters perform in game is a direct result of you pressing a key/button each time. If the game that is being played supports a macro system with the ability to loop or add delays, then all of that must be done through the in-game macro system.
<<

jimmyw404

Posts: 4

Joined: Tue Dec 29, 2015 7:52 am

Post Tue Dec 29, 2015 12:20 pm

Re: Chaining Key Presses

Thanks for the quick and complete answer!

Return to Key Maps

Who is online

Users browsing this forum: No registered users and 5 guests