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Possible Bug with Timers?

Moderator: MiRai

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bollwerk

Posts: 67

Joined: Sun Oct 03, 2010 1:22 pm

Post Sun Nov 01, 2015 10:08 pm

Possible Bug with Timers?

I've been following Bob's wonderful instructions on how to setup rotations with built in cooldowns and casting times. (For SWTOR in my case)
http://www.isboxer.com/forum/viewtopic.php?f=14&t=7317&start=10#p34779

However, I've noticed that on the parts where I need to add a timer action, I am unable to select an existing Action Timer Group UNLESS I check the box "Auto-Recurring". If I don't check this box, the Timer group drop-down is empty. As a workaround, I create the timer with the "Auto-Recurring" box checked, select the existing group I want to put the timer in, then click OK, then I open it back up again and uncheck the box.

Seems like a bug, but I could be wrong.

ISBoxer version 41.14.623.1

P.S. Thanks Bob (and firerescue17)
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bob

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League of Extraordinary Multiboxers

Posts: 4653

Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Mon Nov 02, 2015 2:46 am

Re: Possible Bug with Timers?

It looks like the drop down doesn't actually populate until you focus the control and then move off it (focus another control), so yes, this is a little bug. You can Enable the timer, click in the Timer drop down, then select any other control (I usually uncheck the Enable Timer, then check it again), and the drop down will be populated. Not that I tend to use the same Timer for things so this normally doesn't affect me much, so I hadn't really noticed.

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