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Timers

Moderator: MiRai

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ru2

Posts: 69

Joined: Thu Jul 09, 2015 11:05 am

Post Sat Aug 15, 2015 6:49 pm

Timers

http://imgur.com/PJag012
Action 4 to enable the step only seems to work once. What am I missing?

Also, is there a way to see the timers?
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MiRai

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Vibrant Videographer

Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Sat Aug 15, 2015 8:41 pm

Re: Timers

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ru2

Posts: 69

Joined: Thu Jul 09, 2015 11:05 am

Post Sat Aug 15, 2015 11:07 pm

Re: Timers

http://pastebin.com/8ZKn9Ghb
The mapped key is Test in Arcane Mage. The first 5 steps have timers and they all have issues.
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bob

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League of Extraordinary Multiboxers

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Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Sun Aug 16, 2015 3:21 am

Re: Timers

You should use separate timers rather than try and reuse the same one. Reusing the same timer is usually where people come into grief.

You also have this timer set to "0 = Unlimited". My limited testing of this has always shown that this means you get 1 or 2 of the actions associated with this timer working and the rest failing (TBF, this could just be the setup I tried at the time, but they were similar to yours). Set it to 99 and viola, all worky. You could try this, but I'm not sure it will change anything.

You should also set the enable before the disable, especially because you disable the current step before you finish executing all the actions in it (this is probably not the issue, but if it executes the why it reads..)
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ru2

Posts: 69

Joined: Thu Jul 09, 2015 11:05 am

Post Sun Aug 16, 2015 10:20 am

Re: Timers

bob wrote:You should use separate timers rather than try and reuse the same one.

Does that mean put each one in its own group?

I see timer groups and each group has actions. It isn't clear where the actual timer is. I thought each action was a separate timer.

You set the number of timers in each group. I only see actions in the group so that seems to indicate that an action is a timer.

set the enable before the disable

I was wondering about that. I followed an example on the forum that set the disable first.

I just noticed the wiki recommends setting the number of timers to 1.
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ru2

Posts: 69

Joined: Thu Jul 09, 2015 11:05 am

Post Sun Aug 16, 2015 11:16 am

Re: Timers

I put each timer in its own group and it works fine now.

Thanks for your help.

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