Keymap not functioning as expected.
I'm working on setting up ISBoxer for everquest and getting some behavior from keymaps that is not what I would have expected.
http://www.privatepaste.com/0890446686
For the moment the mapped key I've singled out to work on is the one that starts on line 2788 in the pasted config. This keymap is exclusive to the character in Slot3. However this behavior persists across all keymaps at this time.
Hotykey: Ctrl+Shift+Alt+1 should execute "1" in game (and it does when focused on Slot3)
The layout is as follows:
Slot3 - Slot1 - Slot2
I've tried setting the target to Window:Current, when focused on Slot1 and Slot2 nothing happens, Slot3 works as it should.
I've tried setting the target to Character Slot:3 with the same behavior as above.
I've tried setting the target to the other Character: setting with no change as well.
Also between each and every iteration of change I have made sure to save, re-export, and confirm the configuration reloaded message within the game client between attempts to trigger this mapped key.
Slot3 is assigned to the keymap and is the only slot assigned to this keymap.
The desired behavior:
From Slot1 be able to trigger hotbar abilities by way of mapped keys in Slot2 and Slot3 without moving focus to the other two slots.
Surely I'm just overlooking something plainly obvious and overthinking this, any guidance is appreciated.
http://www.privatepaste.com/0890446686
For the moment the mapped key I've singled out to work on is the one that starts on line 2788 in the pasted config. This keymap is exclusive to the character in Slot3. However this behavior persists across all keymaps at this time.
Hotykey: Ctrl+Shift+Alt+1 should execute "1" in game (and it does when focused on Slot3)
The layout is as follows:
Slot3 - Slot1 - Slot2
I've tried setting the target to Window:Current, when focused on Slot1 and Slot2 nothing happens, Slot3 works as it should.
I've tried setting the target to Character Slot:3 with the same behavior as above.
I've tried setting the target to the other Character: setting with no change as well.
Also between each and every iteration of change I have made sure to save, re-export, and confirm the configuration reloaded message within the game client between attempts to trigger this mapped key.
Slot3 is assigned to the keymap and is the only slot assigned to this keymap.
The desired behavior:
From Slot1 be able to trigger hotbar abilities by way of mapped keys in Slot2 and Slot3 without moving focus to the other two slots.
Surely I'm just overlooking something plainly obvious and overthinking this, any guidance is appreciated.