Sending text to the Debugging Console
Currently I am debugging mapped key logic using PopupText actions in mapped key steps, which allows me to follow Do Mapped Key Actions and the like using the debugging console. However the minimum time that I can set a PopupText action to display is 0.25 seconds with 0 seconds fade out, which results in flickering messages in the client window that I would rather not see while I'm playing.
Is there a way to send text only to a slot's debugging console and not to a the slot's window?
I'd love to be able to leave "debugging statements" in my configuration that only get "actioned" when I'm in "debugging mode"; or are only ever sent to the debugging console, so I don't see them normally. I don't want to send the message to another slot's window to "hide them" as it defeats the point of logging the current slot's actions to the current slot's debugging console. I wouldn't want to disable all PopupText in a window either, as I have other PopupText actions that I would like to see.
Have I missed a trick or two about how I could be debugging these in a better way?
- Thanks
Is there a way to send text only to a slot's debugging console and not to a the slot's window?
I'd love to be able to leave "debugging statements" in my configuration that only get "actioned" when I'm in "debugging mode"; or are only ever sent to the debugging console, so I don't see them normally. I don't want to send the message to another slot's window to "hide them" as it defeats the point of logging the current slot's actions to the current slot's debugging console. I wouldn't want to disable all PopupText in a window either, as I have other PopupText actions that I would like to see.
Have I missed a trick or two about how I could be debugging these in a better way?
- Thanks
