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WildStar resolution issue?

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ReignOfTerror

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Post Sun Oct 18, 2015 5:21 am

WildStar resolution issue?

This is off the current topic sorry.
I have been trying to get WildStar to work correctly for several days now. I am running windows 7 64 bit but all of my attempts so far have been with 32 bit wildstar. I have no problem launching wildstar with isboxer. My problem is if I can get the displays to seemingly display correctly I can not get the mouse synced. I am trying to get a 5 character team running. Using Multi-monitor (using 2 screens) with per monitor swapping. (Swapping,leave hole,maintain aspect and avoid taskbar). The thing I believe is causing the problem is that WildStar saves a config file in AppData/roaming/ncsoft/wildstar for each instance of the game launched as "User-character name". Now no matter how I try to set the game resolution in game or by editing the indivitual config files wildstar changes it. IE. Region 2 on the second display is the Active/reset region. If in isboxer I set the size to 1680, 840 wildstar sets the game display to 1680,870.
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lax

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Post Sun Oct 18, 2015 9:25 am

Re: WildStar resolution issue?

My problem is if I can get the displays to seemingly display correctly I can not get the mouse synced. I am trying to get a 5 character team running. Using Multi-monitor (using 2 screens) with per monitor swapping. (Swapping,leave hole,maintain aspect and avoid taskbar).

Without seeing your ISBoxer configuration (please share it if you need further help on this: http://isboxer.com/wiki/Configuration_Sharing), I would say that it sounds like the problem is simply that your Window Layout specifies different resolutions for game windows between the two monitors. The Window Layout Wizard provides an option for the 3D resolution you want the game to be in; I would suggest setting this option so that it is the same across all windows. The problem then with your different window sizes will be that it will look ugly on for whichever game windows are not in the same Aspect Ratio as the specified resolution. So if you put 1680x1050 but your windows are 1680x870 it will look squished.
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ReignOfTerror

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Post Sun Oct 18, 2015 9:40 am

Re: WildStar resolution issue?

Ran the windows layout wizard again for an unedited look. Here is what was requested.

http://pastebin.com/FZHQ8rUm
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lax

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Post Sun Oct 18, 2015 10:13 am

Re: WildStar resolution issue?

Okay.

So, as per your Window Layout it is as suspected -- your 1 monitor has 1 game at 1680x1050, and the rest are at 1680x840. If it says 870 in the game that is mildly interesting, but may be solvable by switching the windowed mode setting in the game (may need to re-launch after changing that to refresh the window layout). ISBoxer should be forcing it to actually be in 1680x840. Except for the main window which you have at 1680x1050. You can verify this by doing a "Capture State" in the in-game ISBoxer Control Panel; press Ctrl+Shift+Alt+G to bring it up and click the debug tab (all the way to the right), then click Capture State. This does a Copy with some info for you to Paste. Things like the resolution of each window, the game window size, whether it's set to fullscreen or windowed, etc.

If you really want this Window Layout, and for Mouse Broadcasting to match up, you are either going to have some ugly looking games on monitor 2 as I described in my previous post, OR resize Region 1 so it is identical to Region 2. I would suggest shrinking Region 1 to 1680x840 is going to be the best option in this case. Otherwise you want to duplicate Region 1 and move the new Region to your 2nd screen; then in Swap Groups set the Reset Region for Swap Group 2 to Region 7 (the new region), and you can have ugly games instead of empty space on one monitor.

I would suggest not using a per-monitor swapping layout though, ultimately
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ReignOfTerror

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Post Sun Oct 18, 2015 10:37 am

Re: WildStar resolution issue?

Sorry I am having a hard time understanding the issue. I quickly added the game Project Gorgon to IS and ISB using the same method as Wildstar. Here is the new configuration. http://pastebin.com/ahkmEk4t
Project Gorgon Capture state: http://pastebin.com/w03z6TjW
Wildstar Capture State : http://pastebin.com/5hyUrtY5

Project Gorgon works perfectly on the very first attempt. All looks perfect and is synced.
Sorry if I am still missing something and thank you for your assistance
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lax

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Post Sun Oct 18, 2015 1:55 pm

Re: WildStar resolution issue?

Try changing the windowed mode setting in the game. If it is set to windowed mode, try changing it to fullscreen mode and see if that helps. ISBoxer will still force it into a window, but the game may behave differently (correctly) for you if it is set to one mode versus the other. The same is true if the game has an additional "windowed fullscreen" or "maximized window" (etc) option.
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ReignOfTerror

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Post Sun Oct 18, 2015 2:21 pm

Re: WildStar resolution issue?

Thank you for the reply. I did read from previous threads to try that. Which I have tried with some difficulty. The game has windowed mode, borderless windowed and fullscreeen. I have with some effort (cursor does not display at the correct position) managed to switch the in game settings for each screen to each of the above mentioned options several times with the last change made being borderless windowed. The results remain the same. If the screen two windows display correctly the cursor is still not positioned correctly. As stated before Wildstar creates a config file for each screen launched and changes the resolution in that file. Following is what the User-WS-2 config file looks like from the previously posted ISB configuration and capture state links. Note the last line....



locale.languageId=1
lod.defaults=2
player.doubleTapToDash=true
video.exclusive=false
video.exclusiveDisplayMode=1680,1050,60
video.fullscreen=false
video.verticalSync=false
video.windowMaximized=false
video.windowPos=1676,-26
video.windowSize=1688,870

Edited to note that the same holds true for User-WS-3 thru 5.
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bob

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Post Sun Oct 18, 2015 2:35 pm

Re: WildStar resolution issue?

You might also note that the positioning of it is 1676,-26, which according to the Window Layout in use would put the top 26 pixels outside of the viewable area (with your monitor layout the Y is starting at 0). Assuming that this is the title bar, and the extra 4 pixels are the Window border, then it would kind of make sense. The extra size is the accounting for a Window border which is not actually present. This would also explain the 4 pixels on either side too. The starting position of 1876 is actually on the middle display, and the total width of 1688 would put the first 4 pixels on the rightmost edge middle display and the last 4 pixels outside of the visible are of the right most display. I suspect the sizing it is using for the game is correct, and this is just a quirk of the game.

The capture state from ISboxer was interesting because it showed a render size of 1x1
19.Window: 1680x840 style 140b0000. Rendering: 1x1 - Windowed
This is weird, and I assume it is just something incorrectly reported from the driver.


Anyway, back to your original issue of the mouse sync. The mouse wont sync between region 1 and the remaining regions because they are using a different aspect ratio. Region 1 is 1680x1050, and region 2 is 1680x840, and regions 3, 4, 5, 6 are all 420x210 (these use the same ratio as region 2). If you happen to be driving from region 1, the aspect ratio is wrong compared to the remaining regions. If you really want to run this setup, then you may have better luck setting the Repeater Profiles -> Default, Cursor Positioning Mode, to something like Scaled to fit, from Center.
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ReignOfTerror

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Post Sun Oct 18, 2015 2:43 pm

Re: WildStar resolution issue?

Is what I have suspected it is an issue with Wildstar. The mouse sync is just an issue on the second display. Without repeating on. The cursor position is off and believe it is do to just what you stated about both the resolution and screen positioning. I have tried deleting and/or editing the User-WS files but wildstar just recreates or changes them back. :(
I'm taking a break from this for a bit. If any have any new info or can successfully get Wildstar working please post.
Thanks to all for your help and input.
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ReignOfTerror

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Joined: Thu Feb 14, 2013 6:35 pm

Post Sun Oct 18, 2015 3:04 pm

Re: WildStar resolution issue?

Just one more thing. I just set the game up with ISB using only one monitor with no issues. seems to be working well. Single monitor layout on \\.\DISPLAY3 (Swapping,Leave Hole,Avoid Taskbar) was the window layout used.

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