Pause Broadcasting
So how do I pause the key broadcasting when I for example want to type?
I've got E, Q, etc bound to spells and they are pressed when I try to type.
Thanks for your time.
Regards, Pontus.
Moderator: MiRai
If you have new key maps for different teams, that would conflict with the others (e.g. because they use the same Hotkey), you can add ALL of them to the toggle in the above fashion -- however, you will need to do another step afterward to make sure that only the right ones get loaded for each team. For each Character Set, select it in the top pane, then in the bottom left pane select "Key Maps". This will bring up a Key Maps white/black list. You have the option of white listing only the key maps that CAN (ever) be used for that Character Set (recommended),
jaumeat wrote:Interesting post, cause I had the same problem with 2 key maps. They were going off when toggling off, but when toggling on, one was overlapping the other.
I just solved it, just setting one of them always to off.
But now I read this:If you have new key maps for different teams, that would conflict with the others (e.g. because they use the same Hotkey), you can add ALL of them to the toggle in the above fashion -- however, you will need to do another step afterward to make sure that only the right ones get loaded for each team. For each Character Set, select it in the top pane, then in the bottom left pane select "Key Maps". This will bring up a Key Maps white/black list. You have the option of white listing only the key maps that CAN (ever) be used for that Character Set (recommended),
Lax, that means that we must have to do that, even if the keymap is not assigned to that character set?
ie. lets say:
'A Team' character set has FTL keys, general and control. And 'B Team' character has combat hotkeys, virtual combat, general and control
then in control the ctrl+shift+alt+M hotkey, toggles off FTL keymap and combat hotkeys map. Another keyhit, will toggle them on.
Why FTL keymap overlaps my combat hotkeys on 'B Team', even tho FTL keymap is not assigned to my 'A Team' character set? For what I quoted from you, seems like if is not enough this, and one of they must whitelist also the ones I want for that Character set.
Whether or not a Key Map is assigned to your Character Set only sets up the default state of the Key Map. Assigned = ON, Not assigned = OFF. When you press Shift+Alt+M, it is going to follow the instructions in the Mapped Key...
jaumeat wrote:Tip: Maybe to make it more user friendly, by default ISBoxer could just whitelist the key maps that the user assigns to a character set, in a user logic point of view, if he does not assign a keymap to a character set, is because he does not want it at all.
jaumeat wrote:Thank you for the clarification Lax.Whether or not a Key Map is assigned to your Character Set only sets up the default state of the Key Map. Assigned = ON, Not assigned = OFF. When you press Shift+Alt+M, it is going to follow the instructions in the Mapped Key...
The behavior I was expecting by selecting some key maps to a character set, is what actually does the whitelisting menu.
Tip: Maybe to make it more user friendly, by default ISBoxer could just whitelist the key maps that the user assigns to a character set, in a user logic point of view, if he does not assign a keymap to a character set, is because he does not want it at all.
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