Re: GUIDE: Part 5 - Installing & Configuring NeverBoxer v1.x
graebeerd wrote:I had a question regarding setting up the characters. in the guide, you only mention setup of the first character, so some assumptions must be made as to the rest.
1st character is setup with Do Init SLOT1 in Initialization Key Map -> self.
I would assume, that character 2 would be setup as: Do Init SLOT2 in Initialization Key Map -> self, and character 3 as SLOT3, Characte 4 as SLOT4, Etc.
However, looking at the characters that are already setup when you open the NeverBoxer XML file,
Character 1 = Do Init SLOT1 in Initialization Key Map -> self
Character 2 = Do Init SLOT1 in Initialization Key Map -> self
Character 3 = Do Init SLOT2 in Initialization Key Map -> self
Character 4 = Do Init SLOT4 in Initialization Key Map -> self
Character 5 = Do Init SLOT5 in Initialization Key Map -> self
I'm going to continue setup with the assumption that each character should be in its corresponding SLOT # in the init key map.
- You must add a mapped key to “Perform this Mapped Key when Character is loaded or reloaded”. Failure to do this will completely break this character and the entire party. Select Do “Init SLOT (whatever SLOT # this character is)” in Initialization Key Map -> Self. The SLOT # must correspond to the position in your group that you want the character and whenever you add the character to a character set, this setting for SLOT # must match exactly to the position in the character set as well. Failure to do so will break the configuration (following and targeting).
right from the guide. so each slot should be matching the slot you want it to be in the setup. so 1 to 1 2 to 2 3 to 3 and so on.