Sun Feb 19, 2017 1:13 pm by bob
The only extra action I suggested you would need to perform, over and above all your other tasks, was the rejoin of the mini back into the DPS group. This is because I don't think there is a good option to do this otherwise that wont have the potential chance (slim though it might be), that the healer will be put back into the DPS before it has finished, and you then end up interrupting the heal.
If you wanted to take the potential chance, then in your mouseover mapped keys, you add a second step, in that put the action to rejoin the DPS ATG. Set that mapped key to execute a step on press OR release. This will then mean that (provided the other changes have been made) when you mouse over the button, it will stop the healer from doing what it was doing (e.g. jump), target the appropriate toon, you click, it drops out of the DPS atg, performs the heal action, and when you mouse off the button it rejoins the DPS atg. The issue will be that it may rejoin DPS before it has finished the cast because you need to keep your mouse over the button to stop the rejoin, which will then limit your mouse movement. It also has the potential that it may not work completely as expected when mousing over the healing clickbar, or healing multiple toons. All of which is why I was suggesting a new 1 button to re-add the healer back into the DPS, once you've finished the healing.
The other option is to use some timers to control when it gets re-added, which you can then put into the heal click. If you went down that path, you would probably also want to one have the one timer so it can be pushed back each time you click on a different heal.
All in all, the bit that I see causing the most issues is the interrupt because it would be needed on every button, and depending on where it is put in the config, there could be reasonable grief. The rest could actually be done quite nicely.