Tip for testing skill rotations
I was trying to think of a good way to test my skill kep maps and to make sure ym timings were right with my desired skill rotations. The biggest problem I was having is that with all 6 characters, mobs would just explode on trivial content (not giving me enough time to test), but it was hard to ensure survivability when isolating one character on harder content. There is also the problem of caster not getting skills off when getting beat on, as they are expecting a tank. I figured out the best way to test all my DPS cycles was to have my DPS chars spar my guardian. I also made a mapped key that i could use to select who would we get my "Do DPS" keys, so I could isolate one character at a time.
My guardian was more than happy to sit there and take a beating for several minutes straight. Sadly, as I tested, sparring does not increment deeds.
My guardian was more than happy to sit there and take a beating for several minutes straight. Sadly, as I tested, sparring does not increment deeds.