Mon Jun 30, 2014 8:17 am by LargeChicken
greenops wrote:
1)I want to know more specifically about target acquisition when doing wormholes and other pve or pvp stuff.
2)Also, how to actually manage what rocks you target across multiple accounts at once with a miner.
3)The best way to manage the position of ships in a fleet. (orbit a leader?)
4)Lastly how to manage logistics in addition your dps portion of the fleet
I already have all the videoFX stuff worked out and how to join and remove certain characters from certain broadcast groups. I just have t
1) For most situations focusing your fire is the best option here. Especially in wormholes removing DPS from the field quickly is the best route to take. For running several characters in anomalies you may want to split your fire on battlecruisers and lower which can be accomplished the same way as point 2 -
2) I normally use repeater regions for this. I'm in pre-production for a tutorial covering them at the moment.
3) An anchor is the best way to do this. (Orbiting or keeping at range a single ship)
4) This one is a bit more complicated. The way I'd do it would be a combination of videoFX passthroughs and broadcast groups with clever management. I may do a tutorial on this at some point but I'd need to flesh it out a bit.
Zerlestes92 wrote:Pve and pvp targeting fleet movement as well as logistic since all my expirience in eve is simply dualboxing for ratting and multiboxing mining
i want to try incursions or ratting or lvl 4 missions something combat relatet with enough
isk making potential to plex my accounts
The problem is my chars are mostly skilled for mining combat skills are rare i need months of training
until i can manage a setup i would be happy with
ehm and the pvp side i hate pvp
but i have a few guys i like to gank the hell out of them
and with 7 accounts i can imagine that it would be enough
- I touched on PVE targeting in point 2 above. Like I said, working on a tutorial for it.
- Pvp targeting is pretty straight forward. If you have an FC just use the broadcast list. If you are running solo just sort by name. I have my characters nearing the point where I'll be taking them out in fleets so I may have some non-tutorial content coming out featuring that.
- Fleet movement is best done with an anchor as I said above.
- See point 4 about logistics.
- Unfortunately I have never done incursions so I can't be of much help there but there is already a discussion about incursions going on in this thread: viewtopic.php?f=8&t=5640 that might be helpful.
- Ratting is easy especially with the number of accounts you have. Havens can be done in around 5 minutes or less with 7 Vexor Navy issues running sentries at 50k and you barely even need to tank them. A T1 shield extender resist mods will suffice in Gurristas space with correct spawn management. Upgrading to ishtars with even barebones skills makes it :lolfreeisk: status. The main issue is getting into a corp/alliance with good space that will accept someone who hates pvp. However, if you are willing to go out on a couple fleets a week (Which isn't that bad really and you may actually like organized fleets) an alliance like Fcon would not be difficult to get into.
disclaimer: I am not advocating for any alliance or coalition. Fcon was just an example. I am not affiliated with FCON. - With that in mind incursions will probably be your best bet for isk/hour.
- Now for the fun bit If you want to use your accounts for the noble cause of freeing plebs of the burden of their purple mods (Or whatever cause you gank for) Tornadoes are a good bet for large targets, while Thrashers or Catalysts are good for small targets. I won't get into the particulars but do a bit of research on concord mechanics and figure out roughly how much damage these options can do before :concordokken: and choose the best option for your target. Thrashers can generally kill well fit Tengus in numbers while Tornadoes are good for marauders and such. Just be smart about it and research your targets before turning off your safeties
Keep the replies coming. It looks like fleet and target management seems to be the main area of interest so stay tuned for some content geared in that direction.
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