Partial Group
This is based on the fixed invite order, with the Druid adding in sequence Bard, Enchanter, Mage 1, Mage 2, and Wizard.
The Druid is 60th, the Bard is 54th, and the other toons are 1st level.
The intention being:
a) Full group runs to kill area.
b) Druid & Bard drop group.
c) The 4x Level 1s kill stuff.
d) Druid provides Snare & Healing support.
Once the group reaches 54/55, the Bard joins the 'Kill Group'.
Once everyone reaches 60, the Druid joins the 'Kill Group', which thereafter runs as one group.
I need the group of six for Follow, to get to my kill areas.
(I want to experience pretty much everything I remember doing... no rush to level... from the 7 years I played EQ).
So I want the current F1 = Slot x, F2 = Slot y, F3 = Slot z, Etc... for the travel.
But once I drop (initially two, later one) toon, that's going to change the F-Key <--> Character Matrix.
Is there any easy way to set this up with my configuration, with a toggle perhaps?
Or is opening the console, as per MiRai's excellent video, and making temporary adjustments (in-game) the only method to edit that matrix?
Is there an option in game, for a Mage/Necro to send their pet onto a target.
And for the pet to stick with that target, despite their master burning an entirely different target?
Basically is there 'Sticky' targeting, where the pet only switches to a new target when actively directed?