Post Mon Jan 22, 2024 5:58 pm

EQ1's DirectX 11 Update

As you've all seen, there have been a few new issues with Inner Space/ISBoxer, and even Joe Multiboxer/WinEQ 2022. Thank you all for your continued reports of issues you're experiencing, I know they have been annoying.

As of a little while ago, development build 7238 of both Inner Space and Joe Multiboxer are available to resolve most of the known issues. This includes various crashes, ResetDevice() popups, performance issues, broadcasting issues, and so on. To update, right click Inner Space and select Patcher, click the Development tab, click Check for Updates if needed (just make sure it shows build 7238 as the current development build, above the notes), and Install Now to actually install it.

KNOWN/REPORTED ISSUE: A handful of people have reported a performance issue specifically while using mouselook. If you are experiencing that, something you can try for the moment is to Disable New Virtual Input, an option in the Inner Space Configuration window; i.e. right click IS and select Configuration, and there's a check box there. click Apply after changing, and restart any game instances). This will allow you to use OLD Virtual Input, and you may have different results. On the other hand, if framerate is not an issue, just the mouselook seems really slow, this could actually be the in-game mouse sensitivity settings.

If you continue experiencing issues with build 7238 or later, please feel free to post about it, and make sure to indicate what build number you are currently on. Or come to ISBoxer Discord, into the #everquest channel, where we have active discussion about all of these things!