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Re: VERY slow after today's EQ patch

PostPosted: Thu Jan 18, 2024 1:15 am
by rjrapier
Changing the maximum framerate in isboxer up to 140 in the foreground made a huge difference on the performance. Still have the seizure inducing flickering whenever zoning, but at least I can now play the game.

Re: VERY slow after today's EQ patch

PostPosted: Thu Jan 18, 2024 10:07 am
by lax
Inner Space development build 7234 is up now, and specifically addresses a framerate issue with EQ1's new Direct3D 11 engine.

Re: VERY slow after today's EQ patch

PostPosted: Tue Jan 23, 2024 3:54 pm
by eqplayer
EDIT: Games seem to run ok now with four characters. I think my issues was mostly from the game crashing multiple times when starting with ISB and not clearing up processes etc... and a non ISB related issue.

Running 7239 and experiencing less than 20 fps most of the time. Often the fps drop to <2 and the game does not respond for long periods. This is with a single character logged in. I did change the foreground/background to 140/70 as suggested. Game runs as normal without ISB. Any ideas what i could check?

I also have a new problem with the window head not disappearing when i switch to full screen. Also new is that mouse does not point to the cursor when i just started the game. Cursor is up and left about 1/4 of the screen compared to were its pointing.

Re: VERY slow after today's EQ patch

PostPosted: Thu Jan 25, 2024 8:12 pm
by Slashem
I got a issue since the last patch Isboxer will not let me load more then one toon in it. When I go to launch the 2nd toon it just crashes that 2nd instance. So far between days of work I have not been able to mess with this much. But I was in hopes something would have changed to fix this.
Any ideas on how to get passed this?

Re: VERY slow after today's EQ patch

PostPosted: Thu Feb 01, 2024 1:34 pm
by PeersOfHonor
I was having screen stuttering when using the next to last release of the console. After reading about it on the chat channel, I updated to the Dev. release which pretty much fixed the problem. Then I saw the new standard release this morning (Build 7242) and that it contained d11 fixes for Everquest, so I updated to that. After that, even using just 1 character, there is a pronounced every 2 seconds stop in screen movement. Is there a way to roll my client back to the last dev release?

Re: VERY slow after today's EQ patch

PostPosted: Thu Feb 01, 2024 6:02 pm
by bob
You can use the History tab in the patcher to see what versions you have had installed (for your current installation).
Most recent is at the bottom.