Glyph - Error Handler 5 client limit?
My OS: Windows 10 Version 1511 build: 10586.494
Launching Trove via InnerSpace's "Default Profile" the Error Handler is close and only 1 is running with all Trove Windows. I can launch 8 clients this way without any problems.
Launch :
Glyph Error + 2 Clients:
As you can see, I have 2 Troves open with only 1 Glyph Error Handler running. When I end the Error Handler Task, both games are closed also.
But, When I launch Trove via Character Set/Slots the Error Handler is open for each client.
Image:
As you can see, I have only 5 Trove Clients open and 6 Error Handlers are running. The 6th error handler is "Stuck, Frozen, etc" and will not continue to launch glyph. I've ended the "Stuck, Frozen, etc" Error handler and tried continue the launch with InnerSpace to have it get "Stuck, Frozen, etc" again.
Now, InnerSpace and Glyph will pick up where it left on the 6th Client once I close all Trove Windows.
Image:
As you can see here, Glyph launched but there's a new "Stuck, Frozen, etc" Error Handler from a previously launched Trove Client.
Glyph wont edit the logs while this is happening since the launcher doesn't fully load so I'm unable to tell why Glyph gets "Stuck, Frozen, etc".
I've also completely cleared ISBoxer Config's and started fresh. Deleted everything just that the game is just launched from the character set. Tried 32/64bit options in both ISBoxer and InnerSpace. It's all coming back to something built into the launcher is causing this problem or a missing requirement that's unknown at this point.
Any advice/help would be appreciated.