DirectX Error
EverQuest II has detected an unrecoverable error and must shutdown.
<verify>
G:\live\eq2\framework\core\devices\DirectX9RenderDevice.cpp
(15683):
DirectX Error. (D3DERR_INVALIDCALL)
00bad1e5 006c0000
__________________________________________________________
Hello Everyone,
The error popup window above has been an ongoing problem that has kept coming up for the past 3 months which is why I haven't been using the program anymore. EverQuest II runs fine without the program to include several accounts at the same time. I have the full version on my hard drive (I do not or will ever run the streaming version). I only run one copy of EverQuest II (I do not run multiple copies of EQ2 for each account). I use only one PC with multiple Monitors to play/run EQ2. I use Windows 7 (Home). I do not or ever had a G: drive. There is no such file found on my PC "DirectX9RenderDevice.cpp".
Is this a script error in ISboxer/Inner Space? or an EQ2 patch in the past that has caused this error? Is there a way to fix this?
<verify>
G:\live\eq2\framework\core\devices\DirectX9RenderDevice.cpp
(15683):
DirectX Error. (D3DERR_INVALIDCALL)
00bad1e5 006c0000
__________________________________________________________
Hello Everyone,
The error popup window above has been an ongoing problem that has kept coming up for the past 3 months which is why I haven't been using the program anymore. EverQuest II runs fine without the program to include several accounts at the same time. I have the full version on my hard drive (I do not or will ever run the streaming version). I only run one copy of EverQuest II (I do not run multiple copies of EQ2 for each account). I use only one PC with multiple Monitors to play/run EQ2. I use Windows 7 (Home). I do not or ever had a G: drive. There is no such file found on my PC "DirectX9RenderDevice.cpp".
Is this a script error in ISboxer/Inner Space? or an EQ2 patch in the past that has caused this error? Is there a way to fix this?