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Inner Space could not activate its Direct3D engine...

PostPosted: Wed Feb 19, 2014 3:20 am
by Rolo
The above error happens when trying to launch Marvel Heroes now. As of this morning, it was working after a fresh install of Windows and reinstall of the game and Isboxer/Innerspace. I launched it once to be sure my team was working, then closed down the computer for the day till tonight. Came back to try to play, and got the error in the title. The error happens whether I open Innerspace on its own, or if I use ISBoxer to launch my team and it launches Innerspace. New Nvidia drivers were released today, so installed those thinking that may have been the cause, but I'm still getting the same error.

When I choose my team to launch, it launches the game launcher just fine (I do not see a normal game .exe to attempt to run it from), but when I hit play, instead of launching the game, nothing happens at all. Here is my PasteID for the game crash log (though I'm not sure the game is crashing at all): Paste ID c9d99e1fb4

When I try to exit Innerspace, it gives a crash report, which I have pasted under paste ID: Paste ID d01d16d46d

Please let me know if you have any advice based on my pastes. Thanks!

Re: Inner Space could not activate its Direct3D engine...

PostPosted: Wed Feb 19, 2014 3:54 am
by Rolo
I fixed it for you, Rolo. reading comprehension for the win, dumbass.

Mumble overlay is bad, mmmkay?

http://isboxer.com/wiki/Program:Mumble

Re: Inner Space could not activate its Direct3D engine...

PostPosted: Wed Feb 19, 2014 3:54 am
by Rolo
Rolo wrote:I fixed it for you, Rolo. reading comprehension for the win, dumbass.

Mumble overlay is bad, mmmkay?

http://isboxer.com/wiki/Program:Mumble


Damn Rolo, you are the man. A bit of a dick, but the man nonetheless. Thanks!

Re: Inner Space could not activate its Direct3D engine...

PostPosted: Wed Feb 19, 2014 8:10 am
by lax
:lol:

Glad you got it working :)