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Windows Rendering Too Large

PostPosted: Sat Sep 26, 2015 8:41 am
by lemartes99
Hi Everyone,

Decided to come back to Neverwinter for a bit.
Can't get things to work now though.

I cannot get the windows to resize properly. They are always too large or small, and overlap the screens.
I tried all the DirectX Settings, and Full Screen/Windowed/Windowed Max but still no go.

Also, is there any changes I should know about ?

Re: Windows Rendering Too Large

PostPosted: Sat Sep 26, 2015 8:44 am
by lax
Are you using an old Window Layout? You might need to create a new one.

Before doing so, check your DPI scaling in Windows, it should be set at 100%. If it's set at 125% (not entirely rare for high resolution displays) then Windows provides incorrect information to ISBoxer about the size of your monitors, and they might get positioned incorrectly as a result.

Re: Windows Rendering Too Large

PostPosted: Sat Sep 26, 2015 10:45 am
by lemartes99
Hi Lax,

That fixed the scaling issue.
I am getting horrible performance now though.
Even 2 instances are maxing my CPU.

I am using a Multi monitor, Multi GPU setup.
The 4 secondary screens are split on a second monitor with No Swapping, and No cross monitor Swapping.

Any tips for troubleshooting this ?

Setup is the same as before, Secondary are set to very low graphics and share 4 cores. Main is set to decent graphics and has 4 dedicated cores. CPU is AMD 8 Core at 4.2 Ghz.

Re: Windows Rendering Too Large

PostPosted: Sat Sep 26, 2015 12:03 pm
by lemartes99
Ok got it working better.

For some reason it wasn't assigning cores properly, might be a Windows 10 thing.
Working better with all instances set to use all cores.

Not sure how performance will.

Oh well, I bought a watercooler a while ago when they were on sale. i guess this is my excuse this weekend to finally install it and overclock this thing.