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Solved: Casting AoE centered on Self (building block)...

Moderator: MiRai

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nodoze

Posts: 471

Joined: Sun Apr 18, 2010 2:46 pm

Post Thu Jul 11, 2013 6:17 pm

Re: Can Background Slave consistently cast AoE centered on self?

<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject>&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
&lt;Name&gt;ASh_wD_onSelf - Astral Shield on Self with Divinity&lt;/Name&gt;
&lt;Description&gt;Generated by Mapped Key Wizard with 'Key Re-map'&lt;/Description&gt;
&lt;Combo&gt;
&lt;Combo&gt;T&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;T&lt;/Key&gt;
&lt;Code&gt;20&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;UseFTLModifiers&gt;
&lt;Value&gt;false&lt;/Value&gt;
&lt;/UseFTLModifiers&gt;
&lt;SendNextClickBlockLocal&gt;false&lt;/SendNextClickBlockLocal&gt;
&lt;ManualLoad&gt;false&lt;/ManualLoad&gt;
&lt;ResetTimer&gt;17&lt;/ResetTimer&gt;
&lt;ResetType&gt;FromFirstPress&lt;/ResetType&gt;
&lt;Mode&gt;OnPressAndRelease&lt;/Mode&gt;
&lt;Steps&gt;
&lt;Step&gt;
&lt;Stick&gt;0.1&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;true&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;-&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;-&lt;/Key&gt;
&lt;Code&gt;12&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;Tab&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;Tab&lt;/Key&gt;
&lt;Code&gt;15&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;Step&gt;
&lt;Stick&gt;1&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;true&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;R&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;R&lt;/Key&gt;
&lt;Code&gt;19&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
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&lt;/Step&gt;
&lt;Step&gt;
&lt;Stick&gt;0.2&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;true&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;Tab&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;Tab&lt;/Key&gt;
&lt;Code&gt;15&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;Step&gt;
&lt;Stick&gt;1&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;true&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;0&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;0&lt;/Key&gt;
&lt;Code&gt;11&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;Step&gt;
&lt;Stick&gt;20&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;false&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;Q&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;Q&lt;/Key&gt;
&lt;Code&gt;16&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
&lt;UseFTLModifiers&gt;false&lt;/UseFTLModifiers&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;Step&gt;
&lt;Stick&gt;0.1&lt;/Stick&gt;
&lt;Stop&gt;false&lt;/Stop&gt;
&lt;Stump&gt;true&lt;/Stump&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="PopupTextAction"&gt;
&lt;Target&gt;self&lt;/Target&gt;
&lt;Text&gt;ASh_wD_onSelf&lt;/Text&gt;
&lt;DurationMS&gt;500&lt;/DurationMS&gt;
&lt;FadeDurationMS&gt;500&lt;/FadeDurationMS&gt;
&lt;Red&gt;255&lt;/Red&gt;
&lt;Green&gt;255&lt;/Green&gt;
&lt;Blue&gt;255&lt;/Blue&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;/Steps&gt;
&lt;/MappedKey&gt;</SerializedObject>
</Box>
<<

lemartes99

Posts: 123

Joined: Thu May 23, 2013 7:27 pm

Post Sat Jul 13, 2013 7:49 pm

Re: Solved: Casting AoE centered on Self (building block)...

I'm still pretty new to ISboxer.

What do I do with the script ??

And this will be awesome if it could be set to rotate through the clerics and keep the shield up 24/7.
<<

nodoze

Posts: 471

Joined: Sun Apr 18, 2010 2:46 pm

Post Sat Jul 13, 2013 10:23 pm

Re: Solved: Casting AoE centered on Self (building block)...

lemartes99 wrote:I'm still pretty new to ISboxer.

What do I do with the script ??

And this will be awesome if it could be set to rotate through the clerics and keep the shield up 24/7.
I agree that this will be awesome as with at least 2 clerics in the group we should be able to keep Astral Shield with Divinity up on the Healer/DPS group (assuming they are all near the 2 Clerics doing the Shields). On timer we should be able to get each to target their feet and take turns keeping 1 Astral Sheild up 100%. Since Astral Shields don't appear to stack there isn't much point of having more then 2 cast it at their feet but With 4 DCs we could cast it on the GF & Tank pets (or just do the yellow/non-divinity version).

To review/test the above keybind do the following steps:
- Make sure your cleric in the Foreground Window has 'Astral Shield' on the R slot;
- Make sure your cleric in the Foreground Window has 'Sun Burst' on the Q slot (not required but cool);
- First Highlight the below XML from beginning (<?xml...) to end (...</Box>);
- Then do a Control+C to copy that text to your clip-board;
- Then Right-Click in ISBoxer on your "Key Maps > Combat > Mapped Keys" and...
- Then select "Paste Mapped Key from Clipboard";
- You will also need to put the following under your Cryptic Studios Game Helper:
- Bound to '-': adjustcampitch 120
- Bound to '0': adjustcampitch -60

I would first use it in your Foreground window on the Target Dummies and get a feel how it works (it remaps your T key). I would first target a dummy and charge up to 3 full pluses with Divinity off start pressing T over and over... It will cycle through and reset itself. Note that my recharge rate is pretty fast at 60 with good gear so you may need to add a few seconds to it if it is firing again before your Astral Shield is off cool-down.

Unfortunately I currently only have 1 Cleric at 60 so I can't really test rotations at this point... I just started a new 5man group to level to 60 consisting of CWx2+DCx3 but they are only level 11 thus far. When I get them to 60 with my GF & DC they should allow me to try multiple combinations including:
- GF+DCx4;
- GF+DCx2+CWx2;
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