Re: Can we multi-box the new NeverWinter MMO from Cryptic ?
evil wrote:Yeah it seems that the only solution is to not really multibox, but rather run a heal bot... I want to be able to run 3 DPS ( For teaming with a tank + healer or even add thoose at a later stage my self.. ) But we need some proper targeting and assist capabilities before that would be possible. I really hope that they add a so called hard-target, or static target. Since right now, everything is kind of dynamic depending on where your aiming.
The true Tank/Healer setup with DPSish companions is the way I duo'ed SWTOR to 35. It seemed like companions just don't cut it in SWTOR for being the main tank or main healer so being able to do both in NW is likely key (companions just help some). It is working well thus far though I have concerns about the healer being able to keep the tank targeted for the healing stream & healing spells. If I unlock those and find out whether that works or not I will try to let you all know.
EDIT: The Healer just got the first HoT spell (Healing Word) which heals the Healer & the healer's party target... As I suspected, due to the reticule requirement even for healing, the non-AoE healing is hit-or-miss... While it is hit-or-miss it does appear to be more hit than miss as, when following, you are often close to the tank and the game will orient the healer toward the party character/companion who is nearest to the healers reticule (as long as they are close to the reticule). When no party member is targeted the heal still fires but only heals the healer and not the Tank... Not necessarily a total show-stopper but not as good as I hoped...
I am curious if melees were following the tank if they would begin targeting the nearest enemies with their at will abilities... I did notice while playing that the tank will turn and face/attack anyone near him when I click abilities so maybe others will as well. Figure that may break following requiring switching back and forth between windows (which the healer doesn't have to do).