double pumping the digits
I have a huntard pack of 5 and I was using pet fetch and the pets would lock up. ( I have since switched to a loot-a-rang )
I thought the issues was 5 pets looting at once so I decided to round robin my 0 key that I was using to fetch/loot-a-rang with.
I did the custom menu thing, coping the standard over and renaming to "standard + round robin 0" and round robin the 0 key.
the loot-a-rang complained it wasn't ready so I added text to the macro
/use loot-a-rang
/p loot-a-rang (N)
and I see that each key press of 0 gives me two hits or actuation on each player
-- first press of 0
player 0: loot-a-rang 0
player 0: loot-a-rang 0
-- second press of 0
player 1: loot-a-rang 1
player 1: loot-a-rang 1
if I click on the menu itself I only get one actuation per click.
-- first click
player 0: loot-a-rang 0
-- second click
player 1: loot-a-rang 1
how do I stop the double pumping when I press the 0 key ?
I thought the issues was 5 pets looting at once so I decided to round robin my 0 key that I was using to fetch/loot-a-rang with.
I did the custom menu thing, coping the standard over and renaming to "standard + round robin 0" and round robin the 0 key.
the loot-a-rang complained it wasn't ready so I added text to the macro
/use loot-a-rang
/p loot-a-rang (N)
and I see that each key press of 0 gives me two hits or actuation on each player
-- first press of 0
player 0: loot-a-rang 0
player 0: loot-a-rang 0
-- second press of 0
player 1: loot-a-rang 1
player 1: loot-a-rang 1
if I click on the menu itself I only get one actuation per click.
-- first click
player 0: loot-a-rang 0
-- second click
player 1: loot-a-rang 1
how do I stop the double pumping when I press the 0 key ?