{SLOT#} support in the text field of a menu button
Posted: Sun Nov 24, 2013 12:15 am
I'm trying to make a "standard" menu where I can click on a button and it will perform the ctrl+alt+(slot number) action. I've got the buttons made, they work beautifully. What I'm having trouble with is getting the names to auto fill with the name of the character in the different slots. For example, Character set A has characters Myname, Yourname, Theirname. Character set B has characters NameA, NameB, NameC. I'd like to be able to use the same menu "Character Change" with both character sets and with set A have in the three boxes, "Myname" "Yourname" and "Theirname" then when I switch to character set B, the three boxes will have "NameA" NameB" and "NameC". I've tried using {SLOT} in each of the Button text windows. But that just shows {SLOT} in the button. I've tried using {1} {2} {3} but that just shows 1 2 3 in the buttons. {CHARACTER} just shows the name of the character in the main screen in each button. i.e. character set A would show "Myname" "Myname" "Myname". I've tried each way with and without the "Pull settings from " box checked with the selection "Button 1 in <NO MENU>" "Button 2 in <NO MENU>" "Button 3 in <NO MENU>". Checked or unchecked didn't seem to make a difference.
Is there a way to do what I'm trying to do? I'm trying to get away from making a Character Change Set A menu and a Character Change Set B menu and just use one Character Change menu for both.
Any help would be GREATLY appreciated.
Is there a way to do what I'm trying to do? I'm trying to get away from making a Character Change Set A menu and a Character Change Set B menu and just use one Character Change menu for both.
Any help would be GREATLY appreciated.