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Ideas on how to make ISBoxer viable for GW2

Moderator: MiRai

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volkl

Posts: 5

Joined: Wed Apr 04, 2012 3:40 pm

Post Sat May 05, 2012 6:41 pm

Ideas on how to make ISBoxer viable for GW2

I am looking for a little help / insight on how to control multiple characters in Guild Wars 2. I don't expect them to add an auto follow command. I tried setting up multi chars in DDO and used some suggestions on catching them on a corner to help fix their orientation however this just doesn't work in ddo. Maybe it will work a bit better in gw2, I don't know. Does anyone have some good pointers on getting started with a gw2 5 or 6 box? Keymaps that are needed or good ideas on moving them about?

I am very skeptical of even trying this as it looks like GW2 will real pain to multi-box. I'm not even sure why I want to do it other than have 5 lvl 80 toons after 1 go through so I can have my pick in WvW. I don't think dungeons will be workable at all. I already own two copies of GW2 so next beta weekend will be my deciding point on buying more, so if anyone has any suggestions that might make it smoother please let me know. Even little things like a window layout that would work for chars without follow command or keymaps.

Thanks!
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volkl

Posts: 5

Joined: Wed Apr 04, 2012 3:40 pm

Post Sun May 06, 2012 8:51 am

Re: Ideas on how to make ISBoxer viable for GW2

Code:
one thing i've noticed is at the login interface. If I turn on broadcasting to login on multiple accounts, it takes about 4 seconds for the cursor on other windows to sync up.  I am not sure if this will continue into the game itself though. I've tried both fullscreen and windowed via the game options but same issue. Any ideas?


Scratch that. Once I rebooted it seemed to fix itself. Not sure why this started happening.
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Mojoguy01

Posts: 150

Joined: Tue Jan 31, 2012 12:53 am

Post Wed Aug 01, 2012 6:14 pm

Re: Ideas on how to make ISBoxer viable for GW2

I thought there was a /follow command? I swore I saw it in there, but never needed to use it.

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