Thu Dec 20, 2012 6:47 pm by lax
Okay.
In this video there's basically 2 things that appear to be contributing.
1. When you started Tempest Rush at about 0:22-0:23, it *appeared* that the mouse was already moving when you clicked to start tempest rush, which could potentially cause a difference between the two clients... But it might just be the fact that your characters are moving at higher speed and you're whipping the mouse in all different directions. You can improve the precision of mouse broadcasting by bumping your FPS *up* if this is going to be an issue for you (30 fps doesnt look like a problem, try 60?). Your guy is going to do the same as best he can, but even after this crazy maneuver your guys are still roughly togther. Your guys could potentially be doing Tempest Rush at different speeds because of different gear.
They're off by a tiny bit, then....
2. You run straight upward into a wall where one guy gets moved to the left, and one guy gets moved to the right. This is the major problem, the first part is basically nothing. When this happens you need a plan to move your guys back together. When you have only 2 guys, that pretty much involves clicking one time without broadcasting...