Hold-to-Control while already moving - funky
I am having a bit of a challenge fine tuning the usage of the hold-to-control hotkey. Specifically, for situations where I'd like to take control of a specific window (especially when characters desync), I can only get the hold-to-control key working properly if I come to a standstill before pressing the hold-to-control hotkey (F1 for instance). If I am already shift-moving when I press hold-to-control then the non-controlled character keeps walking off into the sunset in whatever direction he was heading when I hit hold-to-control. Is there any way to effectively use hold-to-control while already shift-moving, such that the non-controlled character will stop shift-moving as soon as you control another window?
Thanks!