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Target by name?

PostPosted: Thu Mar 28, 2019 8:02 pm
by BotFighter
It's a common situation when toons phased out or have personal quest NPC so assist doesn't work.
Is there a way to target NPC on toons by name of main character target?

Re: Target by name?

PostPosted: Thu Mar 28, 2019 8:15 pm
by bob
If you have one of those quests where the toons are renamed, like the Akunda line quests, then it is usually a buff you can dismiss while continuing the quests.

But no, in ISBoxer, there is no way to communicate to the other toons the name of the currently selected target, as this would require ISBoxer to know about the game internal state (or the game to feed information to ISBoxer), which does not happen as the methods for this would be considered hacks, and get you banned.

Re: Target by name?

PostPosted: Thu Mar 28, 2019 8:18 pm
by MiRai
1) Turn on Repeater
2) Type /target NameOfNPC
3) Press Enter
4) ???
5) Profit

Re: Target by name?

PostPosted: Fri Mar 29, 2019 9:49 am
by BotFighter
MiRai wrote:Type /target NameOfNPC

I think it would be faster to switch and target manually. )
Of course i want to automate this to one keypress.

Does ISBoxer have some kind of variables (via ISBoxer addon)? It's easy to store name of target in lua, but i don't know how to transfer it value to other cients to use in target macro.

Re: Target by name?

PostPosted: Fri Mar 29, 2019 1:55 pm
by MiRai
BotFighter wrote:
MiRai wrote:Type /target NameOfNPC

I think it would be faster to switch and target manually. )

I guess, if you're a slow at typing, but, in my experience, this really doesn't happen often enough to warrant an intricate workaround in order to avoid, other than the aforementioned Akunda temple issue (which is not only temporary, but is also an easy fix by making a quick change to the follow and assist macros in ISBoxer).

BotFighter wrote:Of course i want to automate this to one keypress.

Neither ISBoxer nor the game can read your mind, so you will have to provide the target yourself, either by clicking on the NPC, or using a /target macro.

BotFighter wrote:Does ISBoxer have some kind of variables (via ISBoxer addon)? It's easy to store name of target in lua, but i don't know how to transfer it value to other cients to use in target macro.

ISBoxer's macros are stored in the ISBoxer add-on, and, like all add-ons, it accepts the same Lua code that is available in Blizzard's API.