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Holy Paladin autoattacking

PostPosted: Wed Jun 06, 2018 1:03 pm
by Sindorei
Hi,

I just added a holy paladin to a new team. How can I keep her from running up to a target and whacking it once I hit the interact key? All my other ranged casters properly hold their ground and await further orders, but SHE still thinks she's a melee ... :roll:

Re: Holy Paladin autoattacking

PostPosted: Thu Jun 07, 2018 1:12 pm
by MiRai
So, there's not one single solution to this, but here's the jist of it:

1) Create an Action Target Group with only the Characters you wish to send the IWT command to
2) Make a copy of the IWT Mapped Key that your Character Set is currently assigned to (located on the Virtual Mapped Keys tab)
3) Paste it into Base Hotkeys
4) Give it a Hotkey so you can use it
5) On the Action that has IWT listed, change the Target to the ATG you created in step 1

If you're trying to integrate this into your DPS keys then it's a bit different, but let us know if you need further explanation.

Re: Holy Paladin autoattacking

PostPosted: Fri Jun 08, 2018 3:49 pm
by Sindorei
Hi MiRai,

thanks for the quick response! I watched your videos, so I have at least a vague idea of what's going on. Still, the method to pacify my paladin requires some troubleshooting. I believe I set up everything as you described, but it never managed to exclude the paladin from IWT. On the contrary, now both tank (active window) and paladin run towards the target! What am I doing wrong here?

Re: Holy Paladin autoattacking

PostPosted: Sat Jun 09, 2018 10:51 am
by MiRai
We will need to see your profile.