Post Sat Dec 27, 2014 10:23 pm

Using null terminated castsequence for cooldowns

I've been looking at Skarling's guide here viewtopic.php?f=4&t=6204

been trying to use his Perfect dot method in reverse as a perfect cooldown managing method

Im trying to cast Tigereye Brew then Fists of Fury then force the game to null itself out for another 20 second then press nothing for 4 seconds to reset itself. It works great on the first Cycle but on the second cycle it casts Tigereye Brew two or three times before it casts Fists of Fury.

Fists of Fury is on 25 second cooldown

Code:
DPS Map Key
Reset to step 1 after 15 seconds
Execute when pressed OR released
|--> Step 1
     |--> Do mapped key "Fists of Fury" in keymap "WW Timing" (self)
|--> Step 2
     |--> Do mapped key "Blackout Kick" in keymap "WW Timing" (self)
|--> Step 3
     |--> Do mapped key "Jab" in keymap "WW Timing" (self)
|--> Step 4
     |--> Do mapped key "Tigereye Brew" in keymap "WW Timing" (self)


Fists of Fury Timing
|--> Step 1
     | Do not advance to the next step for at least 20 seconds                 
     |--> Do WoW macro "Fists of Fury" in "Quick Setup 41" (self)
|--> Step 2
     | Do not advance to the next step for at least 4 seconds


/castsequence [nochanneling] reset=3 Tigereye Brew, Fists of Fury, null
/startattack