Can VFX windows be indentified ?
Ok so ive setup a dxNothing window in my setup,
Managed to get all the viewers and sources setup to where i want them,
As i have 15 or so VFX viewers now open,
i find the problem i currently have is when something in one of the windows stops and i need to change it, i have to cycle through the chars manually to find which one of the chars has actually stopped.
Is there a way to show some sort of identification on the Vfx viewers, in the dxnothing window so i can quickly locate the actual char ?
(i know the viewer themselves when setting up have links and window tabs, but when you close the interface the viewers revert to the window mode, and so the identifier is then hidden).
Or even better,
is there a way to make the vfx window itself interactive with the chars, so that when clicking on the vfx viewer window, it brings that char to my active main window (like a hotswitch effect) ?
Hope i explained it correctly to be understood.
Thanks in advance.
Managed to get all the viewers and sources setup to where i want them,
As i have 15 or so VFX viewers now open,
i find the problem i currently have is when something in one of the windows stops and i need to change it, i have to cycle through the chars manually to find which one of the chars has actually stopped.
Is there a way to show some sort of identification on the Vfx viewers, in the dxnothing window so i can quickly locate the actual char ?
(i know the viewer themselves when setting up have links and window tabs, but when you close the interface the viewers revert to the window mode, and so the identifier is then hidden).
Or even better,
is there a way to make the vfx window itself interactive with the chars, so that when clicking on the vfx viewer window, it brings that char to my active main window (like a hotswitch effect) ?
Hope i explained it correctly to be understood.
Thanks in advance.