Stacked Windows for Pixelated VFX
I've set upa region properly and got that all up and running, it's working great - except the pixilation problem! I have read into it and understand it's because the source is smaller.
My setup is 1 big monitor with the main leader, and then a 2nd monitor with 4 characters evenly split into sections. I've read you can use "stacked" windows. Would this still allow me to see all of the slave screens at once? How do you guys get around this issue?
Would love to hear some solutions.