Sat Mar 26, 2011 10:53 pm by hephaestus
Oddly enough, when I try to use any ability in a sequence before or after the cadence step, it fails (cadence works like a charm though...). So I set up a rotation as a 4 step action. The action is as follows: Step 1 ---> Bards Press Key 1 (Power Chord), Wait at least 1.1 seconds until moving on to the next step; Step 2 ----> Bards cast Cadence; Step 3 ----> No Action (basically just blank, no key, nothing), Wait at least 2.2 seconds before the next step; Step 4 -----> Coda of Wrath, Wait at least 1.1 seconds until the next step.
As I understand it that should hit the mob with Power Chord (hit 1 again until 1.1 seconds later if I am banging on the keyboard to no effect); hit the mob with Cadence (then go to step 3, ignoring any key presses for 2.2 seconds); hit the mob with Coda of Wrath at 5 points for decent damage; then start over. However, what happens is that I wait for several seconds, cast Cadence, wait for several seconds and then cast Cadence again (it somehow even skips Power Chord as the first move). I am curious as to what could be causing this problem? It does the same thing whether I map it to a key or call it from another Key Map state using a Do Keymap Action. I even tried placing the 2 steps for the Cadence portion in a separate Keymap Action and calling it in the Attack Rotation as Step 2 of an action (Step 1: Power Chord key press, wait 1.1 secs; Step 2: Do keymap action Cadence, wait 2.2 secs; Step 3: Coda of Wrath, wait 1.1 seconds before next step), but that had the same result... Anyone have suggestions?
Thanks