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How to multibox in Age of Conan

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lax

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Joined: Tue Nov 17, 2009 9:32 pm

Post Sat Dec 05, 2009 9:15 pm

How to multibox in Age of Conan

Demonstrate basic Age of Conan configuration and play style with (or after) Quick Setup Wizard usage. Show how to effectively use key and/or mouse broadcasting via Mapped Keys or Repeater.

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Video: 365 days Lavish Software subscription
Written (include screenshots): 365 days Lavish Software subscription
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MortSA

Posts: 4

Joined: Thu Jun 10, 2010 4:08 pm

Post Thu Jun 10, 2010 4:27 pm

Re: How to multibox in Age of Conan

Running Age of Conan with ISBoxer

I’ve only got WoW to contrast multiboxing on and by comparison AoC is not nearly as easy to handle. However with the free trial of the starting zone (which is large) with as many accounts as you could need it makes it painless (though not stressless) to experiment with. AoC also has a very powerful follow command and provided you don't change zones or manually move the other characters it wont break (so good for combat, spell casting etc.). Before you start though:

1) Each char needs their own partition/hard drive as the patcher refuses to run more than one copy at a time and you need to ensure that the permissions on the new folders allow full access (win 7) otherwise you’ll continually be downloading the updates everytime you start up the game.
2) You need to run in Directx9
3) You need to run the development version of InnerSpace
4)AoC really doesn’t like being resized by ISBoxer so match up the resolution of the Windows layout with the game resolution (I went with 1024x768)
5) Two versions of the patcher don’t generally load up when you select the char set in Innerspace, just wait until the patcher has checked your files and loads the game before trying again to get another version up and running.

Actually setting up AoC
Step 1: Create a new game for AoC in Innerspace (rightclick on the taskbar icon to find the option). You’ll need a new game for each installation of AoC
Step 2: Inside ISBoxer create new chars as normal and assign one to each version of the game
Step 3: Create your char sets by dragging in the chars in the order you’d like them to load
Step 4: Set up your hotkey keymaps as usual
Step 5: Set up your windows layout (remembering to alter the resolution to match your AoC resolution)
(Optionally you can use the wizard, but you'll then need to go through and remove a fair number of keymaps and the like, so your choice I guess)

Actually playing the game
1) I set up hotkeys (1,2,3 etc) corresponding to my Priest of Mitra's spells (which have the advantage of needing the combo keystroke)
2) I set up a hotkey to target the nearest hostile (Tab)
3) I then set up a repeater zone in the middle of the screen which allows me to target and with NPC's on both char's at once
4) Talk options are handled with the number hotkeys and quest rewards overlap with the middle of screen repeater zone
With those 4 elements I've successfully managed 2 chars at once and handled hostiles that are 'red' to me.

Things I'm going to work on: a repeater zone over the combo rose (this should allow me play to combo chars together)
Things which are always going to be a pain: AoC has no targeting or casting features in the scripting, so no macros for combat or following
Attachments
Selecting rewards.jpg
Selecting rewards.jpg (45.56 KiB) Viewed 2859 times
Talking to NPC.jpg
Talking to NPC.jpg (40.75 KiB) Viewed 2859 times
Following.jpg
Following.jpg (61.96 KiB) Viewed 2859 times

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