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Launching delay for daoc?

Moderator: MiRai

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armath

Posts: 9

Joined: Wed Apr 26, 2017 5:16 pm

Post Sat Nov 25, 2017 9:54 pm

Launching delay for daoc?

When I press the "launch team" icon, it loads one instance at a time - all the way, so it has to go through loading, char selection and ingame loading before next char is loaded - which means it takes like 2 minutes to load the team...

Other programs like Mojo, just launches all instances at the same time, or with miliseconds delay.

Can I somehow disable that "forced" delay in ISboxer?
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MiRai

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Vibrant Videographer

Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Sat Nov 25, 2017 10:38 pm

Re: Launching delay for daoc?

armath wrote:Can I somehow disable that "forced" delay in ISboxer?

No, the current way that Inner Space interacts with the game clients requires that the API (DX, OGL, etc.) be fully initialized before the next game client can launch.

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