New Target Group Action and Round Robin
Hello,
I really liked the guide on dynamic formations posted by Ualaa which I've since implemented myself. While tooling with the idea for other things, 2 nice (I hope) ideas for future ISBoxer iterations occurred to me. It seems like a natural progression that round robin be integrated into the New Target Group Action. I guess it benefits heterogeneous groups like mine more than homogeneous groups like 5-man DKs/Shamans, but I do believe that good utility can be found by all.
As it stands, NTGA is already nifty, with the timer and all. In the whirlwind of PvP, it'd be great to have the lined-up healer on the ATG drop out of the group so as not to be inadvertently dragged, and thus, interrupted during spell casting; while a timer matching cast time runs, after which the next step regroups the caster into the ATG so he/she can run around with the pack again.
Round-robin in general could benefit from a feedback functionality, perhaps through Pop-up text, that flashes who's lined-up and next-in-line, or even says that the round-robin has reset to the first in line due to inactivity (though I'm not sure if this is how ISBoxer handles it). Using the example above, it'll be useful for knowing who to wrap the group around for casting defense etc.
I hope you don't mind the suggestions. For all I know, these are already ideas on the queue. I just like the product so much that it inspires me to think how to make it better
I really liked the guide on dynamic formations posted by Ualaa which I've since implemented myself. While tooling with the idea for other things, 2 nice (I hope) ideas for future ISBoxer iterations occurred to me. It seems like a natural progression that round robin be integrated into the New Target Group Action. I guess it benefits heterogeneous groups like mine more than homogeneous groups like 5-man DKs/Shamans, but I do believe that good utility can be found by all.
As it stands, NTGA is already nifty, with the timer and all. In the whirlwind of PvP, it'd be great to have the lined-up healer on the ATG drop out of the group so as not to be inadvertently dragged, and thus, interrupted during spell casting; while a timer matching cast time runs, after which the next step regroups the caster into the ATG so he/she can run around with the pack again.
Round-robin in general could benefit from a feedback functionality, perhaps through Pop-up text, that flashes who's lined-up and next-in-line, or even says that the round-robin has reset to the first in line due to inactivity (though I'm not sure if this is how ISBoxer handles it). Using the example above, it'll be useful for knowing who to wrap the group around for casting defense etc.
I hope you don't mind the suggestions. For all I know, these are already ideas on the queue. I just like the product so much that it inspires me to think how to make it better