Mapping Pixels
Hi,
I want to ask about a feature, maybe something similar does already exist.
Given I have master window and slave1 window. I would like to mark an area in slave1 window and display these pixels in master window at some customized place. Additionally it would be helpful to adjust the size of the replicated area.
Probably an usage example explains it best:
I have some important cooldown (SWTOR). But I dont know how much longer it is on cooldown. By replicating the ability icon into the master window I could monitor the important cooldowns from the master window. If I wanted to monitor several cooldowns it would be better if it were possible to also adjust the size of the icon to e.g. 75%.
Maybe you can already recommend me something how to handle the cooldowns and how ISBoxer can support the handling.
Cheers,
Bal
I want to ask about a feature, maybe something similar does already exist.
Given I have master window and slave1 window. I would like to mark an area in slave1 window and display these pixels in master window at some customized place. Additionally it would be helpful to adjust the size of the replicated area.
Probably an usage example explains it best:
I have some important cooldown (SWTOR). But I dont know how much longer it is on cooldown. By replicating the ability icon into the master window I could monitor the important cooldowns from the master window. If I wanted to monitor several cooldowns it would be better if it were possible to also adjust the size of the icon to e.g. 75%.
Maybe you can already recommend me something how to handle the cooldowns and how ISBoxer can support the handling.
Cheers,
Bal