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[help] Mapped Key Virtualization - formations, heals, follow

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JackBurton

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Joined: Wed Jan 06, 2010 11:25 pm

Post Sat Jan 29, 2011 8:06 am

[help] Mapped Key Virtualization - formations, heals, follow

http://www.privatepaste.com/852f4e0667
Im having a problem with Mapped Key Virtualization. I created a whole new key map and placed all the MKV sets in it. I've been troubleshooting it for three days but i cant get it working. Zorba inspired me to do this with his FTL Targeting Mode KMV. You can see that here. http://www.dual-boxing.com/showthread.php?t=32720 .I executed that KMV with only a few problems but i cant create my own KMV.

My goals: ordered from the most simple to the more complex

Formations - based on the mode switch(num-*), ctrl-num-1 does the following
Spread out - great for avoiding cleave and mobs direction based AOE
Flying V - great all around formation. great for left right strafing while facing the target to avoid "dont stand in the purple stuff"
Line - for casters i guess to pew pew
Star - similar to spread out i guess


Follow States based on the mode switch (num/), \ key does the following
Normal Follow - for everyday problems
Jamba Follow - for swiming, flying, and pvp actions where i think im gona be feared
train follow - just for fun
follow focus - for BG and certain raids and maybe just for fun following people around in cities


Heals

4+ MOB heals based on the mode switch (ctrl-num-4), (num-2 or page down) keys do the following
my everyday heal mode for low #'s of mobs or lots of mobs that are crowed controlled (CC)
primary - priest heal bread and butter heal
secondary - greater heal for patching up big holes

incoming AoE
primary - round robbin PW:Shield
secondary - prayer of healing

boss fights
primary - greater healing
secondary - flash heal
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lax

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Joined: Tue Nov 17, 2009 9:32 pm

Post Sat Jan 29, 2011 11:04 am

Re: [help] Mapped Key Virtualization - formations, heals, follow

It's much easier to identify and solve problems when you take them one step at a time, you've got like 40 mapped keys in there that you're just handing me and saying "it doesn't work". I see some errors that I can point out, but as far as making it work as intended keep in mind that this is your config tailored to your characters and, well, I can't test it ;) Meaning that you're going to be on your own getting it to work with my advice, and it'd be a long shot for anyone else to want to read your config to help you out. Start smaller next time, with like 1 set of virtualization that you need someone to look at...

Also, I don't know which ones exhibit what behavior because all you're giving me is that it doesn't work. So I'm not clear on what is broken and how.

* Follow: not going to work as intended because each Step of your "Mode Switch - Follow" virtualizes a different Mapped Key.
* Formation: Step 4 of Mode Switch - Formation! disables the Star formation. Formations - Flying V has a step at the beginning that does nothing and is configured to never ever advance; I don't think the checkbox to never ever advance is fully implemented yet, so I would expect that to advance to step 2 the first time you hit it.
* Assist: Looks ok? You said this one works?
* Talent/Gearset: Your "Do Mapped Key Actions" go to Deathknights, and then so do the Named WoW Macro Actions inside the Mapped Key that's executed by each one. Each Death knight is going to hit the macro N times instead of 1 time each.... because each DK window is going to do exactly what is configured when it's told to execute "Gearset - Instances" (on the first step), which is to send Ctrl+Shift+Alt+C to all DKTank and Ctrl+Shift+Alt+X to all DKDPS. Because the "Gearset - Instances" mapped key is already set up to tell the right people to do things, you need to use Window:Current for the Do Mapped Key Action that's executing "Gearset - Instances".

Get back to me on more specific information about what's broken about each one so I'm not just shooting in the dark.

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