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how to key maps off when game starts in all windows

PostPosted: Sat Oct 21, 2023 9:22 pm
by Hummel
im returned user and this is quite basic and noobish question.

i wanna set toggles off both broadcast and key maps when game starts in all windows.
for broadcat i can do off via quick setup wizard.
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but can't find where i config for key maps toggles off when game starts.
please tell me where i should config in isboxer toolkit, ty.

Re: how to key maps off when game starts in all windows

PostPosted: Mon Oct 30, 2023 6:17 pm
by Hummel
anyone?

Re: how to key maps off when game starts in all windows

PostPosted: Mon Oct 30, 2023 7:23 pm
by bob
Apologies. I meant to reply to this earlier, and then other stuff got in the way.

The best way to start with Key Maps off requires a little bit of reconfiguration (be aware you will need to repeat this first step for any new Character Sets you make in this Profile file).

1. On your character set, a number of Key Maps are Assigned.
You want to un-assign some of these.
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2. Next change the Key Map Toggle so it turns things ON as the first step.
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3. Export to Inner Space.

Re: how to key maps off when game starts in all windows

PostPosted: Tue Oct 31, 2023 2:46 am
by Hummel
ty for reply and detailed instructions, bob

i followed your instructions and played game.
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when game starts key maps icon is still green on screen, but i comfirmed key maps is off as function.
once i click key maps icon game screen says"key maps ON"
i want to say that key maps is actually off when game starts but icon on screen is still green.
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can i fix this?

im not native so i hope you understand what im saying, ty

Re: how to key maps off when game starts in all windows

PostPosted: Tue Oct 31, 2023 9:13 pm
by bob
Oh yes, forgot that one. Follow the Steps to set the button image to start as Off.

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Re: how to key maps off when game starts in all windows

PostPosted: Wed Nov 01, 2023 4:01 am
by Hummel
finally i could use this program as i wish.
thank you for taking the time to teach me how to use well.
my problem has been solved, ty so much bob.