SHIFT released by Keystroke Action in 'Pressed or Released'?
I think I found related (or a new) issue in a development build.
Scenario:
1. I have round-robin set for Shift+1
2. I don't have active binding for Shift+Mouse1. Shift+Mouse1, when pressed, makes character attack while standing in place
3. I remapped Mouse1 to Mouse5. Mouse5 forces character to run around
4. I press and hold Shift+Mouse1. All characters stand in place and start attacking
5. When I press Shift+1 - character that receives round-robin loses Shift status and starts running around
6. Pressing Shift+1 multiple times makes all characters run around except of active one
I did not check if it is only round-robin problem.